Sigil Games · Full Release
Divinum Guide & Wiki
Divinum guide and wiki: all 8 bosses in order, 25 runes, 11 skills, 45 achievements, 9 trials, and every Manastone and Life Orb shard.
Official Trailer Patch and Launch Log
Latest Divinum Updates
- MAJOR Divinum leaves ten years of development and launches on Steam for Windows and Mac at $14.99, with a 10% launch discount.
- Sigil Games publishes the post-release plan: bug and balance fixes first, then achievement localization, additional languages, and replayability-focused content plus extra challenges over the coming months.
- MINOR Release date reveal trailer confirms August 28 and shows a brand-new weapon for the first time.
- MINOR Demo updated to 0.39.1 for Steam Next Fest with an extended story prologue and reworked animation, movement and combat flow — the final content update for the demo.
- MINOR First public demo lands with a story prologue and a mid-game combat slice, adding a separate map button, a combo counter with its own unlockable mechanic, and a grounded alternative Uppercut.
What is Divinum?
Divinum is a 2d hack-and-slash metroidvania by Sigil Games, released on August 28, 2026 for PC (Steam) and Mac at $14.99 after roughly ten years of largely solo development. You play Fjor, a warrior born under the Fate of the Guardian, defending a northern island from invaders across forests, caves, catacombs and sacred ruins.
The systems are the reason to read a guide. Combat runs on two primary weapons, aerial juggles, dodges, blocks and parries — the achievement list asks for a 555-hit combo and no-damage boss clears. The campaign runs through 8 bosses, from Klyssa The Deathspeaker to Executor Faust. Progression runs on 25 runes that change how you fight rather than adding percentages, plus 11 skills, Masteries and Fury. Collection runs on 19 Manastone shards, 12 Life Orb shards and Sanctite, with 9 optional runestone trials on the side. All of it feeds 45 achievements, nine of them hidden.
Start with the walkthrough if you are stuck, the rune list if you are building, the boss guide if you are dying, or the collectibles guide if you are chasing 100%.
Divinum Screenshots




Your First Two Hours on the Island
- Rebind before you fight. Actions can go on mouse buttons, extra buttons and the scroll wheel; the cursor does not work in menus, and controller vibration is not in the game yet. Details on the specs and controls page.
- Learn the block before the combo. Perfect Block and the dodge carry every early fight, and three Perfect Blocks in quick succession is already an achievement. See the combat systems guide.
- Take runes as build pieces, not stats. Runes change how you fight and often carry trade-offs. The rune list has all 25 and the five set themes the achievements confirm.
- Bank shards as you pass them. Manastone shards raise maximum Mana, Life Orb shards raise maximum HP — the collectibles guide tracks all 31.
- Treat trials as optional. The developer has said the runestone trials are optional challenges; clear the Crucible when your build is ready, not when you find it. See the trials guide.
Warden Field Kit
Data Pages and Checklists
All 25 Runes
Every rune name, where it drops and which builds want it.
NEWBOSSAll 8 Bosses
Full roster in order, Klyssa to Executor Faust, with the punish-window plan.
MAPWalkthrough
Island route from the prologue to the late-game gate.
NEW100%All 45 Achievements
Full list with the 9 hidden ones decoded.
LOOTCollectibles
19 Manastone shards, 12 Life Orb shards and Sanctite.
SPECSPC and Mac Specs
Store-listed requirements plus the launch-week fixes.
Every Page on This Wiki
Full Divinum Guide Index
Progression
- Walkthrough — the island route from the prologue to the late-game gate.
- All 8 Bosses — the full roster in order, Klyssa to Executor Faust.
- Runestone Trials — all 9 optional trials and what they pay out.
Builds
- All 25 Runes — every rune and the five confirmed set themes.
- All 11 Skills — full list, Masteries, and what to unlock first.
- Combat Systems — juggles, parries, two weapons and the 555 combo.
Completion
- All 45 Achievements — full list with the 9 hidden ones decoded.
- Collectibles — 19 Manastone shards, 12 Life Orb shards, Sanctite.
Before You Buy
- Demo vs Full Game — what the demo shows and what it does not.
- Release, Price & Platforms — launch facts and the console question.
- Specs & Controls — Windows and Mac minimums, mouse and controller.
- Is It Worth It? — launch-week verdict without a fake score.
- Roadmap — what Sigil Games committed to next.
FAQ
What is Divinum?
Divinum is a 2D hack-and-slash metroidvania by Sigil Games, released on Steam for Windows and Mac on August 28, 2026 at $14.99. You play Fjor, a young warrior born under the Fate of the Guardian, defending a northern island from invaders across forests, caves, catacombs and ruins.
How long does Divinum take to beat?
Sigil Games has not published a completion time, and the question is still open on the Steam discussion board. What is countable: the campaign runs through 8 boss fights, and the full-collection achievements require 25 runes, 11 skills, 19 Manastone shards and 12 Life Orb shards, with 9 runestone trials on top. The developer has described those trials as optional challenges, so a story-only run is shorter than a 100% run.
Are there any Divinum codes?
No. Divinum is a one-off $14.99 purchase with no in-game shop, no currency top-ups and no redemption system, so there is nothing for a code to unlock. Any site listing Divinum codes is describing a system the game does not have.
How This Wiki Is Sourced
Divinum Wiki is an independent, unofficial fan resource for Divinum players — not affiliated with Sigil Games.
- How we verify: every number on this site is traced to a primary source — the Steam achievement schema (45 entries), post-release community capture videos with per-item timestamps, or the developer posting in the Steam news feed and discussion boards. Counts you see (25 runes, 19 Manastone shards, 12 Life Orb shards, 9 trials) come from those captures, not from estimates.
- Update cadence: checked after every Sigil Games patch note and at least once a week while the post-release update plan is running; each page carries the date it was last checked.
- What we don't do: no pre-release guesswork. Pages written before launch that name items or currencies the game does not use are exactly what this site avoids — if we cannot point at a source for a name, a number or a location, the line does not ship.